#linuxcnc-devel | Logs for 2013-02-02

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[00:06:45] <dgarr> and http://www.panix.com/~dgarrett/stuff/atom1-rtai-localX.png
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[00:11:37] <cradek> I get very silly looking plots on my sim install. I suppose that's normal...?
[00:12:06] <cradek> http://timeguy.com/cradek-files/emc/silly-histogram.png
[00:15:52] <dgarr> that's about what mine look like on sim -- i don't even try to figure them out
[00:16:16] <cradek> ok
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[00:20:28] <andypugh> Hi chaps
[00:21:07] <andypugh> I need a volunteer to push a patch. (I am in a hotel and it's all a bit tricky from here)
[00:22:02] <dgarr> i think they look reasonable on non-rt systems with more appropriate settings: http://www.panix.com/~dgarrett/stuff/sim-10mS.png
[00:22:24] <dgarr> using: $ latencyhistogram --show --nobase --servo 10000000 --sbinsize 10000
[00:32:55] <andypugh> Anybody? the patch is tested (by Mesa) and corrects the issue.
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[01:24:10] <KimK> Just curious, the business of G40 requiring a linear move (not an arc) to exit/complete is what, some limitation in the travel planner? I seem to recall Ray Henry teaching "arc-in, arc-out" at the 2008 Galesburg fest. Is this G40 "weakness" a recent development (relative to 2008 anyway), or am I recalling Ray wrong?
[01:26:31] <KimK> Anyway, "arc-in, arc-out" is a handy technique, and it would be nice to be able to use it. That's why I was wondering if that's there because it's some travel planner problem, and the travel planner is thought to be a big goober.
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[01:27:23] <KimK> The "arc-in" seems to work OK.
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[01:34:20] <KGB-linuxcnc> 03andy 05master 62db56b 06emc2 10src/hal/drivers/mesa-hostmot2/ 10hostmot2.c 10sserial.c * Avoid a bug with old smart-serial firmware versions.
[01:34:22] <kwallace> http://www.wallacecompany.com/tmp/Screenshot-12.png arcing out here.
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[01:36:04] <cmorley> andypugh: patch pushed
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[01:36:48] <KimK> kwallace: Hey, thanks for looking into it. Unfortunately, I'm on a mill (simulator), not a lathe. What version are you running, I'm on 2.5.1. Screenshot to follow.
[01:37:35] <kwallace> 2.6.~pre or somesuch
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[01:40:00] <KimK> Ah, OK, master, then. Perhaps it has been fixed in master? I'll try master after while and see. In that case, screenshot postponed for a while. More later. Thanks!
[01:40:31] <kwallace> Okay, but I recall it working before 2.6
[01:41:50] <cradek> arc out is disallowed on purpose. you can always move away from the part with a fully compensated arc, and turn off comp afterward.
[01:42:56] <KimK> Hi cradek, thanks for jumping in. What was the purpose that made it disallowed?
[01:43:12] <cradek> the first move after g40 is tricky because you want to get back on the nominal path.
[01:43:19] <kwallace> Aha, I think that's how my sample is done.
[01:43:47] <cradek> so even if you program "y1" you may get an x/y move if necessary
[01:44:28] <cradek> with arcs, there are too many constraints. you have to sacrifice at least one to do this path adjustment.
[01:44:40] <KimK> I'm doing a closed profile, where I have to "go around the racetrack" (inside, in this case). So "arc-in, arc-out" would be handy, and leave little "evidence".
[01:45:05] <cradek> with arc entry, final tangency is preserved at the sacrifice of arc center.
[01:45:50] <cradek> KimK: easy: arc out so you're not touching the work, move up to clear, THEN g40
[01:46:07] <KimK> OK, so then I should "arc-out" while comp is still on, and then do I have to "shake it off"?
[01:47:06] <cradek> yes but go up to clear with it still on, so you go straight up. then g40 and do your next rapid like normal, and you'll be back on the nominal path.
[01:47:36] <KimK> Ah, OK. Thanks, I
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[01:47:40] <KimK> Oops
[01:47:51] <KimK> Ah, OK. Thanks, I'll give that a try.
[01:47:54] <cradek> never ever turn comp off while you're still touching the work
[01:48:53] <KimK> No, I know that. But the "arc-in, arc-out" is the usual(?) style. At least in some places.
[01:48:58] <cradek> because the move right afterward has to violate some constraint you might be used to
[01:49:29] <cradek> I would be kind of shocked to see a control allow it
[01:50:06] <KimK> OK, I'll try doing it that way. That was what I was going to ask next, where does that leave us as far as compatibility with other controls?
[01:50:15] <cradek> I understand our arc entry move is rare, but commercial controls may have copied it by now
[01:51:57] <KimK> Oops again, please post and I'll scroll back. I was just reminded it's sandwich time. I'll be back in a bit.
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[02:18:32] <cradek> In the start-up [comp entry] block, arc commands are not allowed, or the alarm will be generated. [Fanuc 10M/11M/12M]
[02:19:41] <cradek> In the offset cancel [first move after G40], circular arc commands are not available. If a circular arc is commanded, an alarm is generated ... [same book]
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[02:25:16] <cradek> (of course this control is super old)
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[02:48:46] <KimK> cradek: I'm back. OK, good to know that at least some Fanucs do the same thing. Well, thanks as usual for straightening me out, your help and advice is always very much appreciated. I just have to do things the LinuxCNC way instead of the brand X (?) way and everything will be fine.
[02:52:58] <KimK> BTW, while you're nearby, is there a list of projects or tasks or goals or anything similar, that the developers keep? Or do they just grep for "FIXME" or some such?
[03:02:38] <cradek> sorry, I don't know of a list like that
[03:02:53] <cradek> there are the trackers, but they don't represent the reality of what people are interested in doing
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[03:04:37] <KimK> OK. So generally then, devs just work on what is personally interesting to them?
[03:04:58] <cradek> yes, that sounds pretty accurate
[03:06:46] <KimK> OK. I just wondered if there were any long-term goals or strategies, etc., that I could read up on.
[03:13:06] <linuxcnc-build_> build #662 of deb-precise-sim-binary-i386 is complete: Failure [4failed shell_3] Build details are at http://buildbot.linuxcnc.org/buildbot/builders/deb-precise-sim-binary-i386/builds/662 blamelist: Andy <andy@bodgesoc.org>
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[08:57:49] <KGB-linuxcnc> 03chrisinnanaimo 05master 8e5024f 06emc2 10src/emc/usr_intf/gscreen/preferences.py * gscreen - fix preferece file option saving bug
[08:57:49] <KGB-linuxcnc> 03chrisinnanaimo 05master b13c965 06emc2 10configs/sim/gscreen_custom/gaxis.glade 10configs/sim/gscreen_custom/gscreen.glade 10configs/sim/gscreen_custom/industrial.glade 10src/emc/usr_intf/gscreen/gscreen.glade * gscreen -fix dialogs to not affect fullscreen
[08:57:54] <KGB-linuxcnc> 03chrisinnanaimo 05master 77492cc 06emc2 10configs/sim/gscreen_custom/gscreen.glade 10configs/sim/gscreen_custom/industrial.glade 10src/emc/usr_intf/gscreen/gscreen.glade 10src/emc/usr_intf/gscreen/gscreen.py * gscreen -add a button to launch halscope
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[10:30:30] <linuxcnc-build_> build #663 of deb-precise-sim-binary-i386 is complete: Failure [4failed shell_3] Build details are at http://buildbot.linuxcnc.org/buildbot/builders/deb-precise-sim-binary-i386/builds/663 blamelist: Chris Morley <chrisinnanaimo@hotmail.com>
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[12:32:07] <jthornton> the Kunena requirements are Joomla 1.5.26+ and we are using 1.5.25... can we upgrade to see if the upload issues go away?
[12:39:39] <jthornton> also the Kunena is behind by 2 and I just tested over at the Kunena forum and the Add File works fine with Firefox over there so I assume it is an upgrade issue for us
[12:40:15] <jthornton> the latest Kunena is 2.0.4 and we are still at 2.0.2
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[17:59:12] <kwallace> cmorley , I assume X2 or Y2 goes into the .ini file under [DISPLAY] GEOMETRY?
[18:09:36] <JT-Shop> kwallace: you would have to program those views it would not be an ini selection
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[18:17:38] <kwallace> Okay, I'll have to look at the code. I loaded master and modified a sim config to show gscreen but it looks like I have more work to do.
[18:20:32] <JT-Shop> I'm not sure how gscreen is setup, but I think he uses the gladevcp gremlin so you might be able to select the view in glade
[18:21:09] <JT-Shop> it is easier to catch Chris Morley on the forum
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[18:23:02] <kwallace> Okay. Thanks JT.
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[19:59:13] <kwallace1> JT-Shop - You are right, GScreen has a Glade button that flips through the available views. My UI sets the view from the .ini file GEOMETRY parameter and it doesn't change. Something new to learn about.
[20:02:52] <kwallace1> I need another monitor for my development PC (17 " CRT). Does anyone have a favorite monitor for development? Are two monitors worth the cost and grief of setup?
[20:03:17] <jthornton> the Kunea forum confirms that Joomula and Kunea need to be updated
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[20:17:37] <awallin> 30" 2560px wide is my favorite :)
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[20:25:02] <skunkworks> I thought alex looked at the update and said it was only for security issues...
[20:27:12] <pcw_home> kwallace1: I juts got a LED backlit LCD to replace one with CCFL backlight that failed and its much nicer (better contrast) and cooler running than the previous one
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[20:28:37] <andypugh> Would it be a goo idea to alter the G-code of the splash-screen so that it runs without touching-off Z on the demo configs?
[20:34:03] <mhaberler> for the sim configs for sure
[20:35:05] <pcw_home> It is rather grating when the first thing you try doesn't work
[20:35:14] <mhaberler> amen
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[20:38:16] <andypugh> I guess the alternative is to change the sim configs so that Z=0 is mid-travel, but changing the G-code seems easier, and it does say that it "is not for actual milling"
[20:38:49] <andypugh> I was looking for the .ngc file earlier, but only half-heartedly on gitweb
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[20:49:13] <zultron> I used the splash-screen file to test my machine the first time, cutting through air, before I had any of my own g-code. It could be dangerous for a user with no idea what he's doing to just hit the 'go' button and cause a crash.
[20:51:14] <pcw_home> maybe, but at least the sim configs should work
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[21:08:13] <kwallace1> For dev LCD monitors, 30" seems extreme, cost varies by a lot so I'm worried about not spending enough, but don't have a big budget, of course. I have a cheap wide screen Chimei that I borrowed from my mother's PC and now I don't want to return it. :) Maybe? http://www.newegg.com/Product/Product.aspx?Item=N82E16824236308
[21:09:28] <pcw_home> I got a 23" LG because it was the same height as my old 19" 4x3 LCD
[21:10:23] <pcw_home> I think it was $199 at best
[21:13:21] <andypugh> My 27" monitor cost me 1000. But it uilt-in :)came with a Mac built-in :-)
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[21:14:46] <andypugh> Gah! for some reason the tap-inhibit on my touchpad when typing has stopped working.
[21:16:42] <pcw_home> The ASUS one should be fine if its big enough for your eyes. I know it would be too small for my (probably older) eyes
[21:18:57] <andypugh> I like having 2560x1440. I just sit closer :-)
[21:20:15] <kwallace1> It has HDMI. I wonder if I need it. Price is good but I have a hard time with rebates. My eyes are okay, if what I'm looking at happens to be at exactly the right distance.
[21:22:18] <andypugh> HDMI might be handy for RPi development
[21:22:37] <andypugh> Otherwise I don;t see the point
[21:28:47] <kwallace1> Well, The deed is done. My Mom will get her monitor back, maybe.
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[22:08:13] <kwallace1> For my Glade UI, I'm used to creating an event box for a feature button, then assigning a on-click and on_release event name. This gets connected to a Python program through Builder and the event box name. It looks like GScreen doesn't do it this way, neither does it use HAL events. Am I missing something?
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[22:34:18] <cmorley> Gscreen uses GTK signals, it doesn't assign them in the GLADE file (well some of the custom screens do a but...)
[22:35:34] <cmorley> It actually uses a couple HAL events which are really gobject events I'm pretty sure.
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[22:37:04] <cmorley> Gscreen isn't a gladevcp program but it has many things in common and use gladevcp.makepins to use gladevcp objects
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[22:49:28] <kwallace1> Okay, I'll look at the source with that in mind. I'm having trouble with the grid and limits when g5x offsets are switched or changed. I wanted to see if GScreen has the same issue. I also wanted to look at your Y2 view.
[22:54:36] <cmorley> I see, I've never used grid for anything. There is sample Gscreen confiigs in sim folder
[22:56:49] <cmorley> I was wondering if it is possible to teach gremlin to plot the Gcode without linuxcnc moving the machine.
[22:57:33] <cmorley> It seems it must plot the program by going through it quickly, if we could harness that to move at a user set speed
[22:57:57] <cmorley> then you have a pre-run ability on a live machine
[22:58:38] <cmorley> the commercial guys edit gcode at the machine - would be nice to pre-run edited code.
[22:58:54] <cmorley> In case your looking for more to do on gremlin :)
[23:05:53] <kwallace1> So far I've taken a guess and try with problems with Gremlin, without knowing really how it works. I hope I'll get a handle on it soon. I would be glad to help if I can but my abilities are fairly limited so far.
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